Augmented Reality in eLearning
I am not so sure about the user experience I have designed, and it would be great to get the community's feedback/thoughts on how it can be used in a more effective way.
In my experiment, I used a AR tool called Zappar. The user needs to download a free app on the app store to create the AR experiences.
In my demo, I have zap codes on screen that the learner scans with their phone to recieve a quiz question. I am just not sure that a multi-device experience is adding any value... what are your thoughts? Would it be more effective to have the zap codes printed, and do a scavenger like experience in a classroom situation?
Have a look at my demo here.
I would be interested to hear how you have used AR in learning.