Starting to prototype some SL2 content for use on the mobile phone. The app doesn't communicate back to our LMS in the way we need. We have been successful on the iPad w/out the player using html5, but need to look to phones.
I still want to maintain lovely interactive learning.
What are your best tips and practices to a successful mobile phone experience? TIA!
here are my tips: Big buttons, big font, no critical roll overs that contain information not shown elsewhere, "tap" and not "click" terminology, and test test test!
Is there any testing you can automate with that software within a Storyline presentation, or do you just manually test? (sorry, just getting back to this...!)
5 Replies
Hi Kristin,
here are my tips: Big buttons, big font, no critical roll overs that contain information not shown elsewhere, "tap" and not "click" terminology, and test test test!
Gavin
Oh, I never even thought about the tap/click part! Thanks :) What do you use to test? Are there good emulators out there?
For testing on real devicves, I use http://www.keynote.com/solutions/testing/mobile-testing
That's fantastic! Thank you :)
Is there any testing you can automate with that software within a Storyline presentation, or do you just manually test? (sorry, just getting back to this...!)
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