Building a Stimulus Response Learning Module
We are in the midst of developing many projects for a complete curriculum for Physicians and Nurses in Modern TB Diagnosis, Treatment and Management.
There is one unit that is different from the rest, and we would like to be able to use a different learning model for that and wondered if anyone had ever programmed that model with any of the Articulate tools or could advise us how to do it.
Description of Learning Problem
There are almost 20 different drugs that are used to treat various kinds of TB today, Each has different side effects. Learners must know the side effects for each particular drug. There is no logic and no concepts; it is just rote learning.
In the late 1950s and early 1960s B F Skinner developed an interesting learning model for this kind of problem. He even invented a machine to present it with. It was a straight "Stimulus - Response Model". It had excellent results but only for this very limited learning situation. But that is what we face in this one instance.
The Skinnerian Method
The student was given a card of all the stimuli and the proper responses. Then student was presented with a mechanical machine that presented the stimuli at random (it was actually pseudo random) and the responses as multiple choices or true false questions.
The student would look up the correct responses on the chart and make a response on the machine. Student would be given immediate feedback. The machine would cycle through the set of stimuli N times (the most efficient Ns turned out to be 2 or 3. Very bright Harvard graduate students optimized at N being 1 or 2.
Then the chart was removed, and the cycle began again. However, this time if the student answered a stimulus correctly that item was dropped out of the cycle and the process repeated over and over until all stimuli were answered correctly. Then, the process began again and was repeated again and again until the student could go through the cycle with no errors. The range of times ranged from 1 to over 10 but 80 percent of the students took between 3 and 5 cycles to meet the criterion.
Many retests were done after different elapsed time and the memory held up pretty well.
What I would like to do
I would like to create a Quiz Bank or an equivalent of the stimuli and proper responses.
Then present it to the student with feedback but somehow keep track of which items the student got right and flag it so in the next cycle that item would not be displayed. When there are no more items left, the routine ends but can be restarted by the program (that part is easy).
Using Story line much of this can be done, but here is what I do not know how to do yet:
- Drawing the questions in a random order
- Flagging the items that are correct in each run of the Quiz draw and then using the flag to bypass that item thereafter.
- Using Quiz results to determine whether the student should recycle back through the process WITHOUT the Student seeing the results. In other words the process just goes on and on and the only feedback the student gets is on each item. I would like him/her to never even see the results slide.
Hopefully, someone has done this already and I could use that. If not, someone might have done one of the 3 above for this or other reasons.
If not, hopefully I can get some good suggestions of how I might go about programming any of these processes.
I will appreciate any help I could get.