Can I use timeline in each state?
I am designing a game, and I am stuck in changing the states. Before going ahead, I would like to give an idea on what I have in my mind, so you better understand and give me your suggestions if this doesn't work.
The purpose of this game is to do multi-tasking.
There is a coffee maker that can make three coffees (any flavor) in a row. Now, I have divided this game into different levels where each level the user will be given one scenario for example: "You have to make 3 mocha, 2 latte and 1 cappuccino". If he passed, he will go to the next level. It becomes harder once he/she step up to another level.
The scenario is that when the user clicks on the coffee option (any flavor: Mocha, coffee or cappuccino) it will take 1 or 2 seconds to fill the cup. After that, he has to pull the coffee cup out from the maker. If he doesn't, the coffee will be overfilled, and he will lose.
The game is in the very initial stage, and I am working on it's functionalities. I design a coffee maker with 3 cups and 3 flavors options on each cup on power point. Imported that slide in AS2 and linked each and every button with the cup. Till now, everything works fine.
The problem is that every cup has three options (Mocha, Latte, and cappuccino) user can click on any of them. For that, I used "change of state" but now, I need to give an alert showing that your coffee is overfilled after a certain amount of time where I need timeline.
Is there any way to sort this out. I need Articulate expert's help on this.