Challenge #189: Circular menus for a choose-your-own-adventure module
I didn't create something new for this challenge, but I'm sharing an example from an orientation module I created in a "choose-your-own adventure" style, which gives the user the opportunity to provide their name, pick an avatar, and have a degree of control over the responses their avatar gives to other characters.
I've used a circular style menu to display the possible responses, and each one leads to a different branching scenario.
In the interest of brevity, I've extracted just the first interaction for this example, and sped up the text a little to get to the buttons faster.
You can view the example here, or download the Storyline 360 file below.
As always, feedback is welcome! Enjoy :)