Creating a click to reveal using hotspots without layers

Nov 30, 2020

Hi,

I'm trying to create a hotspot interaction without using layers.  I have set triggers to all of my text boxes to reveal when the hotspot is clicked using the change state function in the timeline.

However when I click the hotspot in the preview, nothing happens.  The state of my hidden text boxes doesn't change to normal, thus revealing them, I just get nothing.

Do I have to go back and do it again with layers, or is there some trick I'm missing?  I tried to look for other answers here, but everything refers to doing it with layers. 

T.I.A.

8 Replies
Carol Beach

Hi Jason,  

I had something similar happen myself and realized that my hotspots were underneath the objects I wanted to change states.  I had created the hotspots first.  Once I moved the hotspot to the top layer, everything was fine.  Hoping your issue is as simple as that.  Otherwise, I'm sure the community here has something more insightful to offer!

Math Notermans

Quite basic and understandable mistake you made. You had the textboxes invisible for any activity in Storyline by clicking the 'eyes' in front of the layers. Indeed that makes the layer invisible in your Storyline, but also complete inactive.

visibility

If you check my image, you can see what you need to do to get it working.
First of all enable all eyes in front of the layers, so they are visible and active.
Then go to the states of the layers of your text elements you want to hide and set the 'Initial state' to Hidden.

Then it works as intended.

I do think however the graphical elements in your scene could use a 'hover' state. So when you hover a cylinder/hotspot it somehow graphical shows your hovering that and you can find more info on it by clicking thus then showing the text.

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