Drag and Drop help please


Ok this is driving me mad...

I have a drag and drop that works exactly as it is required too - a number of draggable objects vanish when they hit the correct target and her returned for re-selection if incorrect.

One of the items has two objects grouped together which "split" when first dragged.

Everything works as it should, except...

What I want to be able to do is to play a BUZZ sound if the learner drops the draggable object onto the wrong target which then get's returned to the pile, at the same time, I want a RED CROSS to appear at the top of the screen.

Likewise if they get it right, a PING noise is heard and a GREEN TICK is displayed.

For the life of me, I just cannot get my head around achieving this.

Attached is the Storyline file that has the drag and drop slide, if anyone can set this up for me I will be forever in their debt! lolĀ 

Thanks so very much...


9 Replies
Nick Garrod


I though a layer would be the way to go.

So I would have two layers? One for CORRECT with a PING sfx and a TICK; the other layer would be INCORRECT with a BUZZ sfx and a CROSS.

That's OK - but how do I get the layers to display - where do I set the triggers as I already have many set up when the objects vanish, etc.

When I tried something similar before, the layer appeared to override the trigger and the object stuck to the incorrect object rather than being returned for re-selection.