How to influence quiz score
I have build a drag&drop interaction where multiple drag-objects can be dropped on multiple drop-target areas.
This is my solution for a one-to-many solution, where the Storyline drag&drop interaction only has a one-to-one solution so far. (I have filed an enhancement request for a one-to-many solution in drag&drop).
When you want to see my example, here is the link.
I got a question from Brock Johnson, asking how you can influence the quiz score, since I have only used part of the drag&drop functionality to build this interaction; hence the results will always be 100%, even when not correct.
I did build a screenr where you can see how I created this interaction.
My question now is if anyone has suggestions on how to add the correct results to the quiz.
The .story file is attached to this post for your evaluation.
Normal 0 21 false false false oNotPromoteQF /> NL X-NONE X-NONE ontGrowAutofit /> MicrosoftInternetExplorer4