Millionaire Game Challenge/DEMO
Nov 07, 2016
If you thought that you had missed the Millionaire Game Challenge when you read the title, don't worry, you didn't. It was a personal challenge for me which I decided to start after I read an interview with @Tom Kuhlmann in elearningart.com
"Look for examples that inspire you and then try to mimic them. That will help you think through the tools you have and production techniques. From there you’ll be able to iterate and come up with your own ideas." - Tom Kuhlmann
Inspiration
I wanted to create a Millionaire quiz interaction similar to the one I saw on a web page.
It was a bit difficult to plan the triggers and variables at first, then it became enjoyable to discover how to solve the questions I asked myself.
Final Checklist
- Apply the Millionaire game mechanics - Check
- Create a similar design - Check
- Use variables and triggers more - Check
- Bring something new to the game - Check ( There is a Return Ticket for the users reaching question 10. They will lose the money they have earned, but can see the rest of the questions)
- Shuffle the questions - Not yet
https://storage.googleapis.com/rscreativework/MillionaireGame/story_html5.html
Here is a short video of the interaction;
14 Replies
Cool game, Ridvan. With everything set up in Storyline, how easy/challenging is it to add new questions?
I can't say it is very practical. Shuffle the answers can be used since all the jokers depends on them. Also, poll joker needs adjusting for each question. Except for these, it is easy, I think.
It's a remarkable game either way. I'm sorry we missed your original posting. Surprised this one slipped past us for two months.
Thank you for the feedback, David. No worries, a lot of new and exciting things are happening here. It is normal to miss some posts.
I think I know why we missed your post. It looks like you posted your game a day or two before 360 launched. <sigh>
Funny enough, I talked to someone today at ATD TeckKnowledge who also shared a really cool game that never made it to our weekly recap. Why? Turns out she posted her game a few days after 360 launched. That was probably the worst week to post examples... unless you used "360" in the title:-)
Ridvan, I am assuming you've incorporated randomization in polls, call a friend, and 50-50 as well using javascript triggers. The game's awesome!
David, I know why I missed Ridvan's game! I was busy uploading one of my demos! And yes, it was the day 360 launched!
Here's a link if you missed it: How to Drink and Not Drive
Another fantastic example shared during the one week of the year where everyone's eyes were somewhere else. Thanks for bumping this one up, Abhinav! I'll include your example in next week's recap.
Fantastic work Ridvan. Very cool use of SL2 tools and really great way to use your inspiration to create something new!
Thank you Eric,
Honestly, without using any codes, creating complex interactions is really challenging. I should start to learn to use JavaScript soon.
Solid demo! I'm a bit of an addict to quiz games ;) So I really like the path you're going.
link is not downloading can you please advise.
Can you please share the storyline file?
Hi Maria,
Thanks for your interest. Unfortunately, I won't be able to share the story file now.
However, I would be happy to answer your questions about the game.
This discussion is closed. You can start a new discussion or contact Articulate Support.