Most Important Qualities of an Instructional Designer
I'm engaged in some conversations about the roles on my team, and I'd love to hear from others. We're a small team of three: I lead the strategy and project management, we have a developer, and an instructional designer.
We're passionate about breaking the mold and designing powerful learning experiences, and we're moving towards simulations one day, but have a long way to go to get there. For now, we're successfully using SL2 to create the right visual context and use scenarios and branching to guide learners.
With that in mind, we currently have an opening for the ID role, and we're trying to clearly articulate what the most important skills are for an ID and what skills are "teachable" versus innate.
For my role, I think vision and communication are critical. For our developer, curiosity and tenacity are crucial. She never stops learning and always finds a way to make the design work.
For an ID, what would you say is the most important quality or skill?