Navigation instructions for learning game
I am in the process of building my first learning game. It puts the learner in the position of being the CEO of a water supply company and will teach them about water supply options and balancing different demands.
I have loosely based the mechanics on the play spent online game http://playspent.org/html/
I am struggling with is how to go about providing navigation instructions. My SME wants me introduce everything to the learner up front but I am not sure this is the best approach, especially as there is a strong possibility the learner won't make it to the end of the game and will start again or will want to play again to see if they can do better. Play spent provides no instructions and seems to work really well, however this game does have more functionality and things going on.
The target audience will be school children approx 12-13 years old and the majority will be using tablets so hover over is not an option.
I am thinking that a help button or similar that then explains what everything does may be an ok compromise.
I'd appreciate any other suggestions.