(Not so) Magic Prediction
Guess who got Crazy Talk 8 for Christmas and decided to convert a game found in a Christmas cracker? I needed to use Storyline to track responses and make the 'prediction'. I inserted a stock Crazy Talk character created using automatic lip sync to a recording - but of course this can be achieved without characters.
To preserve the 'magic' I'll not share the source files and will wish you all a prosperous 2020.
Here's the demo link.