Playing with some game concepts.
This is more of a work-in-progress experiment. I started playing around with some different concepts borrowed from games and different techniques to simulate movement. In the first part of this demo, I borrowed from the Tell-tale games for the Xbox where you a have choice of responses to the dialogue. I a controller system and track the responses with variables.
In the second section of this demo I played around with a side-scroller type functionality. Here, instead of using motion paths to move the background as we have seen from some other amazing demos, I just use a slider for the background and can go back and forward and also trigger events based on the slider variable - the nice thing is you can trigger different things going back as you do going forward if you want. I have also fooled around with continuous movement like a toggle as opposed to a click to move, added a stamina bar that goes down as you move and can be re-filled at various points of learning, and tried to build in a bit of a learning narrative and objective through the idea of a journey.
I still need to include a lot more interaction and refinements but you get the idea.
You can find it Here.
I will be posting some videos soon to show a few things that I have done in here.