Resticted scene advancing
Oct 23, 2019
By
April Sawyer
I have a project that has a menu page and a number of scenes. The user is able to advance through and choose each scene topic freely. I would like for the user to have this option for all scenes except the Post Test scene and I would like for all scenes to be complete before the Post Test button is clickable.
Can anyone help me with this? Is there a particular condition that would allow me to do this?
7 Replies
I'm not sure that you can restrict it in the menu... however...
You could add a layer to the post test opening scene that triggers to open at slide start if all other scenes are incomplete based on some tracking variable. This essentially accomplishes the same behavior of locking the scene until everything else is complete. Users would be able to navigate to it, but not take it.
Thank you! I will try this.
No problem. Feel free to reach out if you need any help with it.
Another method to accomplish your goal:
If you're unfamiliar with variables and conditions, I recommend you check out Articulate's tutorials/guides. It's well worth your time to learn about those important tools.
I create a "switchboard" slide, with buttons directing to each scene in any order. At the end of each topic scene, it goes back to the switchboard, displaying a covered topic as marked (using object states), if not all topics have been covered. When the last topic is covered, the last selected scene directs to the test.
The last slide for each topic scene has a conditional trigger taking to either the switchboard or the test.
For that you need to use variables and object states.
Nice description Judy and what I typically do. I read the original question as "the menu" and interpreted that as the built in player "Course Menu" as opposed to a main menu slide.
Thank you all for your help. I now have some good options that I can use on future projects.
This discussion is closed. You can start a new discussion or contact Articulate Support.