Shooting Game/Interaction in Story
I am trying to create an interaction whereby I have an shooting object (canon/gun) which shoots a cannonball per trigger (triggered by the click of the gun image/fire button to start a motion path of cannonballs to an open space). The cannonballs are then dragged to a free form/drag-and-drop area. Any ideas of how this can be achieved without making it an automated shooting scene (what and how are the variables used, layers, etc.).
I have attached the file for better understanding of my issue. I'm stuck at trying to shoot out a new/different cannonball from the same button every time the user clicks it.
I hope someone could advice me on what to do.
Many thanks in advance!