Slot Machine Game - Run for Your Bunny - Original built in Storyline 360
I built this over the course of 4-5 days using Storyline 360.
First I built the graphics in PowerPoint. I used states to change the pictures. I was trying to do a traditional downward scroll but the triggers seemed to be to complex. I settled with the current interaction.
I originally had 10 different characters to put on the wheel. The triggers got so overwhelming that Storyline was not doing the calculations properly, so I started again.
After much experimentation I found that 4 characters on the wheel for 3 lines and 5 columns was sufficiently entertaining.
My next challenge came with WILDS. I really wanted to use them, but the targets became too complex again.
So my lesson learned is about scope. You can create a fun game, with great interaction, sound fx, animation which is engaging The key is to limit your scope.
Sound FX are from Freesound.org
I will provide a blog post later with more details.