3 Replies
Ned Whiteley

Hi Jennifer,

I have attached two examples below that may be able to assist you. In the first example, I created a sequential menu a while ago that forces the user to visit each item in turn before being able to continue. Once an item has been visited, it is then blocked out, so the only way is forward.

In the second example, I have quickly created a simple step from a rectangle and a couple of parallelograms and then copied this to create a set of steps. I have then used an identical set of triggers to those that I used in the previous example to negotiate the steps in order.

It is slightly messy with the steps as, in order to change the state of a step in the menu slide once the step slide has been visited, you need to change the state of all three components of it individually, as you cannot change the state of a group in one go. However, this is only a minor inconvenience unless you want to have a very long staircase !! You can also have hover states as well if you wish, but I didn't worry about that in this example.

The only real difference between the two examples is that, in the first one I have used a new scene for each section as it was originally designed to have several slides in each; whereas, for the step example, I have added each step just as a new slide within the original scene. Either option works, but it just depends on how much content you want to add and whether or not you want to keep each step separate.

Hope this helps, but if you have any further questions, please don't hesitate to ask.

 

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