Does anyone have any experience in working with Storyline 360 and the Unity or Unreal game engines? Are there any examples and resources you can point me to?
Hi David - did you ever get any responses to this? I'm working with a client who have developed something in unreal and want it on their LMS, long story short, LMS cannot host it as-is so I was wondering about embedding it in a SL file
What will work for sure is, embedding external content with a WebObject. In fact it will be running standalone in its own scope...so it will work. Communicating with it from Storyline is possible, but a bit more complicated.
Update: I've sent my IT guys to find a suitable hosting solution so I can try out they embed as web object option but so far they haven't found anything that is worth the cost/effort
For sure, I have been fooling around with incorporating a game in StoryLine 360 using the Godot Game engine for a while now and managed to get it to work and even send variables to Storyline. I have seen it done with several engines like GDevelop but I am sure Unity would work as well.
When developing something in Unity, Godot, GDevelop or any other professional game-editor... im wondering whats the value of adding it into Storyline ?
If it is only to work on a LMS, im quite sure there are Scorm, xApi or other solutions in the environment you are developing in.
I think the idea for many people is to be able to create a more sophisticated game that would be much too difficult to do in something like StoryLine 360 itself. Some people may want even a 3D environment that would only be possible with a webObject with an HTML game in it that can pass scores etc. to StoryLine.
And why use Storyline then ? Scores can be set in the game itself... if you can make a game in Unity or Unreal... i do think going back to Storyline is a bit bizarre.... i donot see the point of using Storyline as Unity as is is 2000% better especially on the multidevice thing and robustness...
What people want to do in this thread is to integrate an HTML5 game as part of a StoryLine course so that everything can be tracked in an LMS using Scorm or xAPI.
@Math : that is very useful to know. I asked the developer about this when I ran into the issue but as I don't use Unity myself I had to rely on his answer and he didn't think there was a SCORM solution. And in answer to your "why storyline" question, for me it was purely an attempt at getting it into the LMS.
oh my gosh thank you so much! I really appreciate it. The game the developer made is a 3D rendering of an offshore working environment and I believe it is so effective at demonstrating the hazards of the working environment, but right now it's just sitting on a server somewhere. Hopefully this will help us get it out to the learners and make it much more visible
Getting intrigued myself and gonna get some work done in Unity... as we have a mobile game that misbehaves badly on mobiles in Storyline. Gonna see if i can make that in Unity.
Cool that is good to know. I'll check out the SCORM wrappers. I guess it depends on if you want the game in a Storyline title or not. If not, that is a good solution. Thanks.
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Hi David - did you ever get any responses to this? I'm working with a client who have developed something in unreal and want it on their LMS, long story short, LMS cannot host it as-is so I was wondering about embedding it in a SL file
Hi Harri
No responses. Zero, zilch, nada. There doesn't appear to be an appetite. Or perhaps we are 'early adopters' and it is up to us?
I'll let you know how I get on ...
Hi guys, I am interested in this topic too......and browsing the forum I've found this thread Is Storyline Compatible with Unity? and this one too 3D inside SL
I hope this can help :)
What will work for sure is, embedding external content with a WebObject. In fact it will be running standalone in its own scope...so it will work. Communicating with it from Storyline is possible, but a bit more complicated.
Update: I've sent my IT guys to find a suitable hosting solution so I can try out they embed as web object option but so far they haven't found anything that is worth the cost/effort
For sure, I have been fooling around with incorporating a game in StoryLine 360 using the Godot Game engine for a while now and managed to get it to work and even send variables to Storyline. I have seen it done with several engines like GDevelop but I am sure Unity would work as well.
When developing something in Unity, Godot, GDevelop or any other professional game-editor... im wondering whats the value of adding it into Storyline ?
If it is only to work on a LMS, im quite sure there are Scorm, xApi or other solutions in the environment you are developing in.
I think the idea for many people is to be able to create a more sophisticated game that would be much too difficult to do in something like StoryLine 360 itself. Some people may want even a 3D environment that would only be possible with a webObject with an HTML game in it that can pass scores etc. to StoryLine.
And why use Storyline then ? Scores can be set in the game itself... if you can make a game in Unity or Unreal... i do think going back to Storyline is a bit bizarre.... i donot see the point of using Storyline as Unity as is is 2000% better especially on the multidevice thing and robustness...
What people want to do in this thread is to integrate an HTML5 game as part of a StoryLine course so that everything can be tracked in an LMS using Scorm or xAPI.
For that you dont need Storyline. There are Scorm wrappers available for Unity to get it into a LMS.
@Math : that is very useful to know. I asked the developer about this when I ran into the issue but as I don't use Unity myself I had to rely on his answer and he didn't think there was a SCORM solution. And in answer to your "why storyline" question, for me it was purely an attempt at getting it into the LMS.
A quick search on the Unity asset store and this is the result.
https://assetstore.unity.com/packages/tools/integration/scorm-api-53523
oh my gosh thank you so much! I really appreciate it. The game the developer made is a 3D rendering of an offshore working environment and I believe it is so effective at demonstrating the hazards of the working environment, but right now it's just sitting on a server somewhere. Hopefully this will help us get it out to the learners and make it much more visible
Getting intrigued myself and gonna get some work done in Unity... as we have a mobile game that misbehaves badly on mobiles in Storyline. Gonna see if i can make that in Unity.
Cool that is good to know. I'll check out the SCORM wrappers. I guess it depends on if you want the game in a Storyline title or not. If not, that is a good solution. Thanks.