I am trying to change the state of the character on the main page to something different each time the learner returns to the main page. What am I missing? Thanks for any help!
I deleted your off screen rectangles, and instead used a variable. Each time the main menu loads I increased the variable +1. Then I set triggers for to change the state of the character based on the number of the variable.
I also deleted your triggers for visited states on your buttons because they are unneeded. If the buttons have been visited, they automatically go to the visited state. I also set the 4 buttons as a button set, just because...
Good idea Susan and good job in implementation Meryem. I like this concept to help make it less "stale"! You might consider actually having it be a different character entirely for each section to make it even more interesting. I suppose you would have to "direct" people to go in a certain order for that though (make buttons disabled/enabled in order).
3 Replies
Susan,
Look at this and see if it helps.
I deleted your off screen rectangles, and instead used a variable. Each time the main menu loads I increased the variable +1. Then I set triggers for to change the state of the character based on the number of the variable.
I also deleted your triggers for visited states on your buttons because they are unneeded. If the buttons have been visited, they automatically go to the visited state. I also set the 4 buttons as a button set, just because...
Meryem,
Thank you so much. I thought there might be need for a variable, but was unsure how to make it happen. This is perfect. Many thanks!!!
Good idea Susan and good job in implementation Meryem. I like this concept to help make it less "stale"! You might consider actually having it be a different character entirely for each section to make it even more interesting. I suppose you would have to "direct" people to go in a certain order for that though (make buttons disabled/enabled in order).
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