Forum Discussion
'Continue' block completion with embedded video
Hi Scott
One way which I have utilised the conditional continue in Rise for playing an embedded video (YouTube) is by using the Storyline block.
1. Open an new Storyline 360 file (you only require one slide).
2. On YouTube copy the embed code, also take a note of how long the video plays for.
3. In storyline, use the Insert>>Video>>Video from website.
4. Paste the embed code into the popup dialog window.
5. Create a new trigger – Complete course as Completed/Passed When the timeline reaches time (enter the duration of the Youtube video in seconds i.e. if it plays for 3mins enter 180s)
6. Publish the Storyline file to Review 360.
7. Under the Tracking parameters, select Track using complete course trigger.
8. In Rise insert a Storyline block and find your published YouTube slide.
9. Insert a Divider>>Continue block under the Storyline block – set completion Type to ‘Complete Block Directly Above’
Now you will find that the continue button will become active after the YouTube video has played. (Note: the if you pause the video the Storyline timeline will continue to play in the background so the continue button will become active at the time you have set for the duration of the storyline timeline.)
cheers
Gerry
Gerry thanks for your workaround tip. Very cleaver indeed!!
We just switched all our native Rise videos to embeds and are having the same problem as the original poster... :(
Quick Question - since we don't have a storyline developer or PC in our small in-house team - is there a way to make a generic timer in Storyline that we could put after all the past videos and future videos we will make. Have generic timers made at 30sec, 45sec, 60 sec.. etc and use as needed based on future video duration. Put a timer below the video so the CONTINUE block refers to that.
Would that work? Or would the blank timer not have anything to reference as start point??
Thanks for your help - again :))
Garrett
- DanielMitchell16 years agoCommunity Member
Garrett,
I have two methods for timers in Storyline:
1. Add a layer that opens when [action occurs]. Place the continue button on the timeline of that layer at the desired timing, or set course completion when the timeline of that layer completes (really, any trigger that you need to be delayed).
The above is easy to build and easy to duplicate.
2. When layers aren't an option (usually because you are already on a layer when you need the timer), instead add a shape off-screen. Create a line animation and set that animation to the length of time you need (I think this method is limited to 59 seconds). Then, set a trigger based on when the animation completes.
This method works really well, but is limited to the length of line animation. (You could do multiple animations to make this last longer, but at that point, it starts to get silly).
Someday, Articulate will add an off screen timer that we can type in an amount of time, and have the timer begin after trigger, then set another trigger after timer completes. On that day, the people will rejoice (or at least I will).
- GerryMcAteer-866 years agoCommunity Member
Thanks Garrett, you are correct you would need a trigger to activate the SL counter so that it would know when you have started to watch the Youtube video, hence the reason for embedding the YouTube video within the Storyline block.
I previously created a countdown timer in SL using variables you can also easily change the duration by changing the duration variable to the time you are after. There is also a complete course trigger when the time-up is displayed. I have attached the SL for you to have a look at. @daniel mitchell
Cheers Gerry
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