Forum Discussion
Creating a Button in one scene to trigger action in another scene within the same project
Is there a way to create buttons in one scene that will trigger different paths in other scenes based on the initial button selection? I have a course where the user picks a path and several scenes are the same. Instead of duplicating the scenes can the button where they chose the path select the correct scenes that are different?
As Michael said, you can use a variable to indicate the path. Then, for navigation, use triggers with conditions based on that variable.
This post has a file that demonstrates that sort of programming: TIP: Let the user choose their path | Articulate - Community
5 Replies
- JudyNolletSuper Hero
The demo I linked to in my previous reply includes details about how the programming works.
- Angela_WCommunity Member
Ok, I will go through that. Thanks so much!
- Angela_WCommunity Member
Thanks for these responses. I tried creating variables and using triggers but could not get them to work the way they should. I think I need more step by step instructions. Is there a link someone can share that will provide that (really new to this functionality).
- JudyNolletSuper Hero
As Michael said, you can use a variable to indicate the path. Then, for navigation, use triggers with conditions based on that variable.
This post has a file that demonstrates that sort of programming: TIP: Let the user choose their path | Articulate - Community
- MichaelHinzeCommunity Member
Yes, you can attach triggers to the "path selection" buttons, e.g. set variable path_selector to 1 when user clicks button path_1. Then, on the Next (and Previous) buttons on the first and last slide of each scene, add similar triggers to branch to whatever scene you want.