Forum Discussion
How to get rid of the 'Big Black Play button' when publishing Storyline.
Hello everyone,
I don't know about the SL block in Rise, but for standalone Storyline courses, the code has changed as some of you pointed out, and what was before
c.trigger(u.startOverlay.READY) seems now to be c.trigger(h.startOverlay.READY)
I tried using the "old" method with this "new" element and I replaced :
c.trigger(h.startOverlay.READY)
with
c.trigger(h.startOverlay.READY), this.onStart()
It does the trick, the black play button is gone on mobile ! However, I hope I am not messing up with the reste of the code though, as I am no developper !
I am sharing because this might help those who are looking for a solution.
On the other end, if someone actually understands the code (because I am not) : could you confirm (or disprove) this alternative ?
Thanks in advance for those who'll look into this !
If it works, it is fine probably.