Complete course trigger in rise that exists in Storyline?
My scenario is:
I have a request to build a course that has a portion of training for everyone, then an option to branch into different roles. Each role has a different amount of training from that point and a different evaluation that they need to complete.
In storyline I can use scenes and then at the end of each one I can place a button that triggers a "Complete course" when clicked and set the course completion settings to recognize that instead of quiz or slide #s.
Is there any way of replicating that in Rise or am I stuck?