Trying to find a work around to get my SL block to autoplay in RISE

Apr 15, 2021

I've read through a ton of posts about the autoplay issue and I'm not trying to get everyone worked up again. However, I thought I saw in one of the posts a workaround that didn't require the learner to click on anything to play the audio in the SL block. I believe the solution was to create a SL block and have the first slide contain a trigger (jump to next slide, when timeline starts on slide or on an object on slide). Then the next slide with the audio would autoplay without the learner having to click anything. However, I cant seem to make it work. It seems to work when I preview it in SL, but once the item is published to Review 360, it doesn't work. I have to click on the screen to initiate the audio.  Did I just imagine this workaround or is it real? 

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