Presenter ‘09 gives you a quick way to switch your player to a different language. Here’s how to do it:
- Open your presentation in PowerPoint and on the Articulate menu, select Player Templates.
- Click Text Labels.
- In the lower-right corner of the window, use the Language selector to choose the language you’d like to use. Presenter changes all the labels in the Custom Text column to the language you choose.
- Click Close and save your changes.
That’s all you need to do. Now the text labels are part of your player template.
Can I Customize Text Labels After Switching to a Different Language?
Yes. If you switch your text labels to a different language and then make some additional customizations to any fields in the Custom Text column, Presenter saves your changes to the current player template when you click Close. If you return to the player template editor and click Text Labels, you’ll see the Language selector changes to read “Use existing labels.” This just means that you’re using a set of text labels that you've modified, and those changes you've made are unique to the current player template.
Will My Customized Text Labels Be Available for Other Projects?
Yes, if those other presentations use the same player template as the one you’ve just modified. Customized text labels are saved within the player template, so you'll need to switch to your customized player template in order to access the text labels you've modified.
How Do I Share Custom Text Labels?
Text labels always travel with your player template, so any time a colleague uses the player template you've customized, he or she will also be using the customized text labels that are part of that template.
An easy way to share your player template is to create an Articulate package and give it to your colleague. Your colleague can unzip the package, open the PowerPoint file in it, and choose Player Templates from the Articulate menu, then use the File option at the bottom of the window to save a copy of the player template locally.
Another way is to locate the .xml file that represents your player template, and give a copy of that to your colleague. More details on that at the end of this tutorial.