While it’s trendy to dismiss ADDIE as outdated, inefficient, and inflexible, there’s no denying that it remains the most popular model used by instructional designers and training developers.
- ADDIE is the foundation for most instructional design models.
- ADDIE gives instructional designers a roadmap for designing training.
- ADDIE wasn’t intended to be so literally applied.
- ADDIE’s flexibility allows designers to modify the phases to adapt to the organization’s requirements.
- Modified models include the PADDIE, where the “P” phase is the planning phase.
When you’re first getting started in e-learning, models like ADDIE are essential for guiding you (and your team) through the course design process.
Then, as you gain more experience, you’ll likely seek out more iterative approaches that allow you to design and develop at the same time.
Whether you’re using ADDIE, another model, or a combination of models, you should feel comfortable speaking to ADDIE’s strengths and weaknesses. And that’s what this week’s challenge is all about!
Challenge of the Week
This week, your challenge is to design a short demo, quiz, or interaction to help course designers learn more about the ADDIE model.
Here are some topic ideas to get you started:
- History of ADDIE
- ADDIE for e-learning designers
- Benefits and limitations of ADDIE
- ADDIE interactive cheat sheet
- ADDIE’s five steps (walk users through them with a step graphic interaction)
Last Week’s Challenge:
Before you analyze this week’s challenge, take a look at the top interaction makeovers your fellow community members shared in last week’s challenge:
New to the E-Learning Challenges?
The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos.