auth0|--------------------------------------- ---------------------------------- Out of memory. at Image System.Drawing.Image.FromFile(string filename, bool useEmbeddedColorManagement) at string kh.a(string A_0, Nullable<float> A_1) at bwImageData kh.a(bwVectorShape A_0, IPlayerService A_1, PublishedImageMetadata A_2, out Size A_3) at bwImageData Articulate.Design.Shapes.Picture.GetImageData(VectorDataArgs e, ref Size imageSize, SizeF targetSize) at void Articulate.Design.Shapes.Picture.AddVectorData(VectorDataArgs e) at void Articulate.Design.Shapes.PictureLayer.AddVectorData(bwSlideBase slide, VectorDataArgs e) at void Articulate.Design.ShapeLayer.GetVectorData(VectorDataArgs e, bwSlideBase slide) at void Articulate.Design.Shape.GetVectorData(bwSlideBase slide, VectorDataArgs e) at RectangleF Articulate.Design.Shapes.Picture.ExportMetafile(bwSlideBase slide, IPlayerService service, IShapeStateInfo shapeState, ShapeStateAdornment adornment, string text, string linkId, string fileName, bwStageObject stageObj) at RectangleF Articulate.Design.Shapes.Picture.Export(bwSlideBase slide, IPlayerService service, string fileName, bwStageObject stageObj, object context) at bwStageObject Articulate.Design.Shape.CreateStageObject(IPlayerService service, bwSlideBase slide) at bwStageObject Articulate.Design.Shape.GetStageObject(IPlayerService service, bwSlideBase slide) at bwStageObject Articulate.Design.Shapes.Picture.GetStageObject(IPlayerService service, bwSlideBase slide) at bwStageObject Articulate.Design.Shape.Articulate.Player.IPlayerShape.GetStageObject(IPlayerService service, bwSlideBase slide) at void Articulate.Player.PlayerContentPublisher.a(IEnumerable<IPlayerShape> A_0, bwSlideBase A_1) at bwSlide Articulate.Player.PlayerContentPublisher.CreateSlideObject(IPlayerSlide slide, bwISlideContainer sceneobj) at void Articulate.Player.PlayerContentPublisher.CreateBridgewaterSlide(PlayerWriterSettings settings, IPlayerSlide slide, bwISlideContainer sceneobj) at bool Articulate.Player.PlayerContentPublisher.CreateContentScenes(PlayerWriterSettings settings, IPlayerContentProvider contentProvider) at bwContent Articulate.Player.PlayerWriter.WriteContent(IPlayerContentProvider contentProvider) at bool Articulate.Player.PlayerWriter.Write(IPlayerContentProvider contentProvider) at void s9.p() at void Articulate.Design.Publish.TargetContext+PublishBackgroundWorker.OnDoWork(DoWorkEventArgs e) at void Articulate.ComponentModel.STABackgroundWorker.a(object A_0)