Clint Clarkson
Clint Clarkson
Founder & Managing Partner at eLearning Alchemy Ltd
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  • Calgary, Alberta
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Clint Clarkson started a new discussion Closed Caption Button Moved to the Right-Side of Seek Bar
"Hello: I'm as big a magic fan as anyone, but having buttons magically reposition in the interface after a SL update isn't fun at all.&nbs..."
  • over 3 years ago01/05/21 at 6:54 pm (UTC)
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Clint Clarkson started a new discussion Storyline Slows to a Crawl with High Object Count on Slide
"Hello: Is there a way around the massive SL360 slowdown that occurs when you put a high-number of object (e.g. 100+) on a slide? I ha..."
  • 5 years ago01/27/19 at 5:38 pm (UTC)
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Clint Clarkson started a new discussion Video not Rendering Correctly
"Good day: When attempting to publish a slide as a video it does not render correctly. Specifically, some of the photos that fly- or fade..."
  • over 5 years ago08/06/18 at 9:56 pm (UTC)
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Clint Clarkson started a new discussion SL360: Locking Layer Visibility Turns SL Into Molasses
"Since switching to SL360 our team has been experiencing painful slow-downs in application. We've been able to identify one cause, which i..."
  • 6 years ago02/01/18 at 6:25 pm (UTC)
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"Hypothetical question that I'm sure more than one person will run into. You have a client. Said client is using SL3. They realize they d..."
  • almost 7 years ago05/30/17 at 9:07 pm (UTC)
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Clint Clarkson started a new discussion Changing States with Variables Creating a "Flicker"
"Good Afternoon, Heroes! I've been working on an interaction for eLH Challenge #1 (a little late to the game I know), and have run into t..."
  • over 7 years ago08/19/16 at 6:08 pm (UTC)
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Clint Clarkson started a new discussion 360 3D Interaction
"Good Day: Is it possible to embed a 360 3D interaction in a Storyline file? Here is an example of what I'm looking for: https://s3.amazon..."
  • almost 8 years ago04/30/16 at 11:45 pm (UTC)
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"Good Day! Is it possible to restrict a learner from moving to the next stop on a slider until audio and/or animations have played? Than..."
  • almost 8 years ago04/26/16 at 6:52 pm (UTC)