Eric Stephan
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Eric Stephan replied to the discussion when is the next version of Storyline?
""when it is ready" always been a clever response and has always given a nice tough macho sense of the software developer. Even when post..."
- over 11 years ago09/26/12 at 11:59 pm (UTC)
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Eric Stephan replied to the discussion Would make my life 100x easier: Keep pasted objects in same loc'n
"Nope -- it doesn't. one up-arrow and one left arrow is of course the instinct, but when you do that, it is usually 1-2 pixels off, and ..."
- over 11 years ago09/26/12 at 11:54 pm (UTC)
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Eric Stephan started a new discussion when is the next version of Storyline?
"I was curious when the next update version of storyline is coming out?
I know there are "known issues" that we deal with -- for instance,..."
- over 11 years ago09/26/12 at 10:19 pm (UTC)
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Eric Stephan started a new discussion Would make my life 100x easier: Keep pasted objects in same loc'n
"I wish I had a way of making it so that when I selected an object (like an illustrated character), chose copy, and then chose PASTE, that..."
- over 11 years ago09/26/12 at 10:13 pm (UTC)
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Eric Stephan replied to the discussion Anyone else always having to go to the end and shorten timeline?
"Actually I just recently realized that if you grab the rightmost edge and pull it all the way to the left so that while holding the mouse..."
- over 11 years ago09/26/12 at 6:48 am (UTC)
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Eric Stephan started a new discussion Anyone else always having to go to the end and shorten timeline?
"As I make modules, I am forever finding that for strange unknown reasons, my slide timelines' overall lengths get lengthened way out like..."
- over 11 years ago09/20/12 at 9:30 am (UTC)
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Eric Stephan started a new discussion slide with many layers. After base, audio plays from ALL layers!
"I have a slide with a base layer and then about 12 other layers, many of which have audio tracks on them. I want to these layers to be r..."
- over 11 years ago09/20/12 at 6:51 am (UTC)
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Eric Stephan replied to the discussion Making objects move smoothly from one location to another
"that fade-out and fade-in will come in handy -- thanks!"
- over 11 years ago09/19/12 at 5:44 pm (UTC)
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Eric Stephan started a new discussion Storyline FTP feature = "0 matches total" ??
"Hi folks --
When I use the built-in FTP feature to upload my module onto a server, perhaps a third of the time the FTP attempt aborts wit..."
- over 11 years ago09/06/12 at 3:04 am (UTC)
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Eric Stephan replied to the discussion Bullet Isssue in Storyline
"Hi guys -- just to throw a few bullet-related things into the discussion --
1-- My own most hoped-for fix to the bulleting is to make it ..."
- over 11 years ago09/03/12 at 12:10 am (UTC)
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Eric Stephan started a new discussion Making objects move smoothly from one location to another
"Hi folks. This might be a bit more of a "training wheels" question than the average.
Is there a way to have a trigger, or really any othe..."
- over 11 years ago09/02/12 at 11:47 pm (UTC)
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Eric Stephan started a new discussion removing the little hairline around my logo in the player...
"Hi folks --
I put our logo into the logo slot in the Player window.
The player window put a hairline aound my logo graphic...
I looked ca..."
- over 11 years ago09/02/12 at 11:28 pm (UTC)
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Eric Stephan replied to the discussion Microphone recommendations
"Great tactical advice, thanks!"
- over 11 years ago08/19/12 at 11:47 pm (UTC)
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Eric Stephan replied to the discussion Microphone recommendations
"thanks much for the info, guys!
I will give the correctly set up, non-headset microphone a shot.
If we assume that if the person doing..."
- over 11 years ago08/19/12 at 11:28 pm (UTC)
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Eric Stephan replied to the discussion Microphone recommendations
"Hi folks. You have all been discussing high quality microphones. However, for my modules, I have very often been recording in offices w..."
- over 11 years ago08/18/12 at 12:43 am (UTC)
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Eric Stephan replied to the discussion Very large Storyline screens, like in the broken coworker...
"great info! thanks! Always on the lookout for how to bend the thing new ways!"
- over 11 years ago07/21/12 at 9:07 am (UTC)
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Eric Stephan replied to the discussion Very large Storyline screens, like in the broken coworker...
"Part 2 of the question -- how did they make the course operate with no player frame around it whatsoever?
THANKS --eric"
- over 11 years ago07/21/12 at 6:57 am (UTC)
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Eric Stephan started a new discussion Very large Storyline screens, like in the broken coworker...
"Hey folks --
when one looks at the fancy demo, "broken coworker," available on http://www.articulate.com/community/showcase.php ...
that ..."
- over 11 years ago07/21/12 at 6:40 am (UTC)
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Eric Stephan started a new discussion Server-side solution to have quiz results emailed
"Hi folks -- I am interested in having my Storyline course's final quiz automatically send an email when a student completes it.
Searching..."
- over 11 years ago07/21/12 at 12:38 am (UTC)
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Eric Stephan started a new discussion Sources for art, human figures, graphics...
"I know that the word "clip art" has a bad ring to it.
However, having fun ideas about making interesting trainings using StoryLine -- ..."
- over 11 years ago07/19/12 at 8:20 pm (UTC)
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Eric Stephan replied to the discussion Storyline SCORM modules into Moodle... not keeping highest score.
"Wanted to say thanks -- this "Force Complete" solved my problem. Now it succeeds in locking in the PASSED attempt, and a subsequent faile..."
- almost 12 years ago07/17/12 at 1:32 am (UTC)
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Eric Stephan replied to the discussion Storyline SCORM modules into Moodle... not keeping highest score.
"Phil Mayor said:
This is moodle more than storyline, have you set moodle to highest score? ...... If yes then are you forcing complete (m..."
- almost 12 years ago07/13/12 at 6:01 am (UTC)
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Eric Stephan started a new discussion Storyline SCORM modules into Moodle... not keeping highest score.
"Hi folks. I am building some e-learning modules, and I will house them in Moodle LMS. I have a bit of experience with both Moodle and Ar..."
- almost 12 years ago07/13/12 at 4:08 am (UTC)