Rich Sigfrit
Rich Sigfrit
Instructional Developer/Visual Arts Specialist at IES
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"One of the things that helped me was making sure that the logo graphic was 72dpi. I was exporting at a higher dpi, and that was causing r..."
  • over 6 years ago12/14/17 at 7:24 pm (UTC)
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Rich Sigfrit replied to the discussion Logo display as very poor quality
"One of the things that also helped was making sure that the logo graphic was 220x200 and 72dpi. I was exporting at a higher dpi, and that..."
  • over 6 years ago12/14/17 at 7:23 pm (UTC)
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Rich Sigfrit replied to the discussion Logo Blurry When Published
"One of the things that also helped was making sure that the logo graphic was 220x200 and 72dpi. I was exporting at a higher dpi, and that..."
  • over 6 years ago12/14/17 at 7:22 pm (UTC)
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Rich Sigfrit replied to the discussion Blurry Image in Logo Panel
"One of the things that also helped was making sure that the logo graphic was 220x200 and 72dpi. I was exporting at a higher dpi, and that..."
  • over 6 years ago12/14/17 at 7:22 pm (UTC)
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"One of the things that also helped was making sure that the logo graphic was 220x200 and 72dpi. I was exporting at a higher dpi, and that..."
  • over 6 years ago12/14/17 at 7:22 pm (UTC)
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Rich Sigfrit replied to the discussion Happy Halloween - Free Zombie Character
"That is adorable!  Thank you for making some of your characters available for free. Not a lot of folks do that and I know a lot of work g..."
  • over 7 years ago10/12/16 at 5:22 pm (UTC)
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Rich Sigfrit replied to the discussion Happy Halloween - Free Zombie Character
"Ooooooh?  Can't wait to see!"
  • over 7 years ago10/03/16 at 3:58 pm (UTC)
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Rich Sigfrit replied to the discussion Happy Halloween - Free Zombie Character
"Delightful! Thank you :)"
  • over 7 years ago09/30/16 at 7:33 pm (UTC)
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Rich Sigfrit replied to the discussion A future with no Flash?
"I don't think any of us are using this as a vent session, which is good, but we're making sure that our concerns are heard.  We're obviou..."
  • over 7 years ago08/19/16 at 3:39 pm (UTC)
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Rich Sigfrit replied to the discussion Storyline Certification
"If only there was someone from Articulate that could make an online training course :) Honestly, I think you guys are leaving money on t..."
  • over 7 years ago08/19/16 at 1:20 pm (UTC)
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Rich Sigfrit replied to the discussion External Content?
"I feel like I should add this here: While with work you can add content by inserting or loading Flash into your SL projects, they won't ..."
  • over 7 years ago08/19/16 at 1:17 pm (UTC)
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Rich Sigfrit replied to the discussion A future with no Flash?
"Matthew Bibby Just because one browser (i.e. Chrome) is de-emphasing Flash, it doesn't mean that it can't be used. Lots of companies w..."
  • over 7 years ago08/19/16 at 1:09 pm (UTC)
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"From what the rock star Justin from support said, it may have had something to do with the animations. Unfortunately, I've moved onto ano..."
  • over 7 years ago08/04/16 at 6:29 pm (UTC)
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"That's tremendous!"
  • over 7 years ago08/04/16 at 4:58 pm (UTC)
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"Thank you much."
  • over 7 years ago08/03/16 at 2:00 pm (UTC)
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"It looks like you're using an iPad.  I haven't had a chance to test on Android, but I was using the latest and greatest iOS on my iPhone ..."
  • over 7 years ago08/01/16 at 9:11 pm (UTC)
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"Sure. https://www.dropbox.com/s/80bbd80s3jx3l8t/quizTrekKlingon.story?dl=0 If there is something I can do that will allow mobile versio..."
  • over 7 years ago08/01/16 at 7:02 pm (UTC)
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"Was there a fix to this situation?  It seems similar to the problem I'm having with HTML5 causing buttons to move. Thanks!"
  • over 7 years ago07/31/16 at 1:35 am (UTC)
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"Wow.  Nice find!"
  • almost 8 years ago05/18/16 at 2:20 pm (UTC)