Hi Eleanora - I love that name, by the way! Would you like to customize the colors on the popup? Or the text?
If you want to customize the colors, the popup box colors are controlled by the parameters called Window. The colors of the "OK" button are controlled by the parameters called Editor.
If you want to change just the text on the pop-up, check out the tutorial on customizing the text labels and customize items 16, 17, and 18.
Jeanette - I'm also looking to modify the Invalid Answer pop up, as well. I looked at the links you provided above (thanks!). Is it possible to also change the size of the font in the pop up? It looks to be an 18 or 20pt font, and I'm using all 12 or 14pt for my feedback screens, so it looks a little off.
Secondly, is there any way to make a question optional? So that Invalid Answer screen doesn't show up?
I don't think you can do either of those Laura. All I've managed to do is change the popup box colours, e.g. make it transparent or at least match branding and the text messaging. But that's not enough - it stills looks out of place. So I too really want to be able to disable this box entirely - even if it means hacking a piece of code. It's seems a design oversight to allow us to alter all the other quiz-based layouts with the exception of this.
Thanks, Simon. Seems strange since in Quizmaker '09 we could adjust that feature. Oh, well. Hopefully it'll appear in an update soon!
If you really want to get away from the Invalid Answer pop ups, you can make your own quiz (using Insert>Buttons>Radio Buttons), and creating slide layers for answer feedback. I just played around with it and got it to work the way I wanted. It takes more effort to make the Quiz Results page, etc. But if you're already thinking about hacking code, it may be worth your time. Good luck!
I like your lateral thinking Laura. Will look into that. Am still trying to figure out a workaround for a drag n drop that results in Invalid Answer. I'm sure there's a way somewhere ...
Hey Simon & Laura! Yeah, right now the Invalid Answer popup isn't very customizable. If you haven't already, I'd encourage you to submit a feature request for that... the more voices the better!
Also Simon: You can use Laura's idea for a custom "invalid answer" layer on a freeform drag & drop by doing this:
Create and customize a new layer for your invalid answer message.
Create a new state for each drop item, and call it something like "Dropped." You can leave it identical to the Normal state.
In the slide triggers, create a trigger to change the state of each drop item to "dropped" when it is dropped on any of the possible targets.
On the base layer, customize the trigger on the Submit button so that the custom "invalid answer" layer shows only if EACH of the drag items' states is "not equal to 'Dropped.'"
Add one more trigger that Submits the interaction when the user clicks Submit, if each drag item's state is "equal to Dropped."
I hope that makes sense ... if not, I can create a screenr for ya.
So just for grins I did a screenr that shows the steps to make your own "invalid answer" message on a freeform drag-and-drop. You can find it here: https://player.vimeo.com/video/145579301 and the file's attached too if you'd like to take a look at that. Hope it helps!
Any word on this? This is the 1st frustration I have encountered in StoryLine. I'm not sure why this wasn't made a layer just like the correct & incorrect feedback layers.
I also tried to control my feedback text by using a variable. I added the %Variable Name% as custom text for the Invalid Answer Text and guess what it displayed... "%Variable Name%" instead of the actual value of the variable. This is the first place I have found that the variable is ignored. ARGH. VERY FRUSTRATING.
Any word on this? This is the 1st frustration I have encountered in StoryLine. I'm not sure why this wasn't made a layer just like the correct & incorrect feedback layers.
I also tried to control my feedback text by using a variable. I added the %Variable Name% as custom text for the Invalid Answer Text and guess what it displayed... "%Variable Name%" instead of the actual value of the variable. This is the first place I have found that the variable is ignored. ARGH. VERY FRUSTRATING.
Maybe the quickest workaround (whenever you have a custom submit button) is to initially hide or disable it, and add a trigger to set it to normal when one of your choices/elements are selected/dragged over etc..
This way you are making sure the invalid answer dialog never pops up, which is great if you - like myself - find the extra couple of clicks unnecessary to begin with.
Hey Alex, I use that trick all the time plus a couple of others just to avoid the popup from triggering but I'd rather not have to go to all the extra work.
Tx, Alex. It IS a good workaround. But, in addition to the extra work, it doesn't resolve things for the standard submit button. And, it's a pretty frequent question in the forums.
I don't think I've ever submitted a request for this, so I'm going ahead now. If it's a dupe and I've voted twice, oops!
Hello. Is there an option where I can remove the invalid option and count it as incorrect answer? If the user does not select any of the option, that answer to be incorrect? No layers, no invalid answers? Thanks.
There is not the ability to remove the message that the user needs to answer, but you could set it up so that all answers are submitted at once (would disable any question specific feedback) and this way if the user didn't answer the questions those would count as unanswered.
Can anyone help with this? Thanks so much in advance!!
I've followed the screenr below, but I am not getting the "Dropped" state as an option in the Conditions box ( It does appear on Object Triggers). I've attached a screenshot below.
I've tried checking and un-checking the Feedback option in the Edit Drag and Drop dialogue box. (screenshot #2 below)
Jeanette Brooks said:
So just for grins I did a screenr that shows the steps to make your own "invalid answer" message on a freeform drag-and-drop. You can find it here: https://player.vimeo.com/video/145579301 and the file's attached too if you'd like to take a look at that. Hope it helps!
In the first image you showed, it looked like you were trying to add the condition to your Drop target - not the drag item. You'll want the condition on the drag item as that's the one with the "dropped" state.
Create and customize a new layer for your invalid answer message.
Create a new state for each drop item, and call it something like "Dropped." You can leave it identical to the Normal state.
In the slide triggers, create a trigger to change the state of each drop item to "dropped" when it is dropped on any of the possible targets.
On the base layer, customize the trigger on the Submit button so that the custom "invalid answer" layer shows only if EACH of the drag items' states is "not equal to 'Dropped.'"
Add one more trigger that Submits the interaction when the user clicks Submit, if each drag item's state is "equal to Dropped."
Hi, Still having the same issue in Storyline 2! managed to change the colours etc. but still can't amend it in the same way as the correct and incorrect messages! Submitted a Feature Request
38 Replies
Hi Eleanora - I love that name, by the way! Would you like to customize the colors on the popup? Or the text?
If you want to customize the colors, the popup box colors are controlled by the parameters called Window. The colors of the "OK" button are controlled by the parameters called Editor.
If you want to change just the text on the pop-up, check out the tutorial on customizing the text labels and customize items 16, 17, and 18.
Hope that helps!
Jeanette - I'm also looking to modify the Invalid Answer pop up, as well. I looked at the links you provided above (thanks!). Is it possible to also change the size of the font in the pop up? It looks to be an 18 or 20pt font, and I'm using all 12 or 14pt for my feedback screens, so it looks a little off.
Secondly, is there any way to make a question optional? So that Invalid Answer screen doesn't show up?
Thanks,
Laura
I don't think you can do either of those Laura. All I've managed to do is change the popup box colours, e.g. make it transparent or at least match branding and the text messaging. But that's not enough - it stills looks out of place. So I too really want to be able to disable this box entirely - even if it means hacking a piece of code. It's seems a design oversight to allow us to alter all the other quiz-based layouts with the exception of this.
Thanks, Simon. Seems strange since in Quizmaker '09 we could adjust that feature. Oh, well. Hopefully it'll appear in an update soon!
If you really want to get away from the Invalid Answer pop ups, you can make your own quiz (using Insert>Buttons>Radio Buttons), and creating slide layers for answer feedback. I just played around with it and got it to work the way I wanted. It takes more effort to make the Quiz Results page, etc. But if you're already thinking about hacking code, it may be worth your time. Good luck!
I like your lateral thinking Laura. Will look into that. Am still trying to figure out a workaround for a drag n drop that results in Invalid Answer. I'm sure there's a way somewhere ...
Hey Simon & Laura! Yeah, right now the Invalid Answer popup isn't very customizable. If you haven't already, I'd encourage you to submit a feature request for that... the more voices the better!
Also Simon: You can use Laura's idea for a custom "invalid answer" layer on a freeform drag & drop by doing this:
I hope that makes sense ... if not, I can create a screenr for ya.
So just for grins I did a screenr that shows the steps to make your own "invalid answer" message on a freeform drag-and-drop. You can find it here: https://player.vimeo.com/video/145579301 and the file's attached too if you'd like to take a look at that. Hope it helps!
Any word on this? This is the 1st frustration I have encountered in StoryLine. I'm not sure why this wasn't made a layer just like the correct & incorrect feedback layers.
I also tried to control my feedback text by using a variable. I added the %Variable Name% as custom text for the Invalid Answer Text and guess what it displayed... "%Variable Name%" instead of the actual value of the variable. This is the first place I have found that the variable is ignored. ARGH. VERY FRUSTRATING.
Still isn't customizable.
So I've concluded. A Feature Request has been submitted.
Great Owen - this has been a pet peeve of mine in both Studio and Storyline so the more people asking for it to be changed the better IMHO.
It is now also one of mine....
Maybe the quickest workaround (whenever you have a custom submit button) is to initially hide or disable it, and add a trigger to set it to normal when one of your choices/elements are selected/dragged over etc..
This way you are making sure the invalid answer dialog never pops up, which is great if you - like myself - find the extra couple of clicks unnecessary to begin with.
Alex
@Alexandros: Not a bad work around.... but still I have to ask, why didn't they just make this a layer like the correc/incorrect feedback layers?
Hey Alex, I use that trick all the time plus a couple of others just to avoid the popup from triggering but I'd rather not have to go to all the extra work.
Tx, Alex. It IS a good workaround. But, in addition to the extra work, it doesn't resolve things for the standard submit button. And, it's a pretty frequent question in the forums.
I don't think I've ever submitted a request for this, so I'm going ahead now. If it's a dupe and I've voted twice, oops!
Hello. Is there an option where I can remove the invalid option and count it as incorrect answer?
If the user does not select any of the option, that answer to be incorrect? No layers, no invalid answers?
Thanks.
Hi Marko,
There is not the ability to remove the message that the user needs to answer, but you could set it up so that all answers are submitted at once (would disable any question specific feedback) and this way if the user didn't answer the questions those would count as unanswered.
Can anyone help with this? Thanks so much in advance!!
I've followed the screenr below, but I am not getting the "Dropped" state as an option in the Conditions box ( It does appear on Object Triggers). I've attached a screenshot below.
I've tried checking and un-checking the Feedback option in the Edit Drag and Drop dialogue box. (screenshot #2 below)
Jeanette Brooks said:
Hi Michelle,
In the first image you showed, it looked like you were trying to add the condition to your Drop target - not the drag item. You'll want the condition on the drag item as that's the one with the "dropped" state.
Not sure if this what your looking for:
I was able to change the background color for "Invalid Answer".
Double Click > Player > Colors & Effects > Show Advanced color editing > Edit item (drop down) > Select (Window) > Click (bg)
Click > Color (change the color you want)
THANK YOU SO MUCH!
You saved me :)
Glad this thread helped you out Josef, and thanks for the update! :-)
This post was removed by the author
Hi, Still having the same issue in Storyline 2! managed to change the colours etc. but still can't amend it in the same way as the correct and incorrect messages! Submitted a Feature Request
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