Medical procedure in Storyline

Kristin Savko

225 posts

Posted Friday, May 11, 2012 at 10:30 AM  

Looking for some help brainstorming!

 

I need to put together some step by step medical procedures as part of my content. For example: How to put on gloves.  Some of the procedures get quite extensive with many steps (15-20). We used to throw still images of each step into an Engage media tour. It wasn't perfect, but was quick and effective. 

 

Now we're moving to Storyline and I'm wondering if anyone else has thought about how to show a procedure.

 

I was thinking about using buttons (almost like a tabs interaction), but that could get crazy with too many steps. 

 

Any other ideas???


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Eric Nalian

572 posts

Posted Friday, May 11, 2012 at 10:40 AM  

Hi Kristin,

 

You could do something ally interactive... Depending on the graphics you have available, you can create the environment - sink with mirror and hands on the side...from here you can create a drag and drop activity that starts with turning on the sink, washing hands and putting on the gloves.

 

-Eric Nalian


Eric Nalian

572 posts

Posted Friday, May 11, 2012 at 10:43 AM  

  1. Drag the hand (creepy) to turn on the sink
  2. Pick up the soap
  3. Wash hands...you can create an on screen countdown for the 30 seconds or so that hands are supposed to be washed for (like an old black and white movie...).
  4. Grabbing paper towels
  5. Putting on gloves

This should be fairly simple to build


User Rank David Anderson

3,267 posts

Posted Friday, May 11, 2012 at 11:28 AM  

Using still or videos, you could create a process interaction similar to what the Washington Post did here:

 

http://www.washingtonpost.com/wp-srv/special/health/why-short-guys-can-dunk/

 

I love the silhouette fades and step graphic approach. The silhouettes show the big picture while the highlighted graphics emphasize a particular step.

 


User Rank Steve Flowers

4,125 posts

Posted Friday, May 11, 2012 at 11:37 AM  

That's a great suggestion, David. Awesome example of procedural time-slicing. 

 

My hesitation with discovery learning exercises for procedural things, it's often more effort than a time-slice or illustration series and may have a detrimental effect on the learning outcome. 

 

Ruth Clark recently wrote an article for ASTD presenting some evidence surrounding mediation using complex exploration vs. simple linear presentation components. The research cited indicates that simple mediation wins in direct representation of procedural or conceptual conveyance. This article talked about games in particular but I think the principles can be generalized to comparisons of media application.

 

http://www.astd.org/Publications/Blogs/L-and-D-Blog/2012/04/Why-Games-Dont-Teach.aspx

 

This isn't always true. Context matters. Games and exploratory learning activities *can* teach. Too often they don't accomplish as much as something simpler might.


User Rank Steve Flowers

4,125 posts

Posted Friday, May 11, 2012 at 11:43 AM  

Only thing I'd consider changing in the dunk example is moving the callout / label closer to the center of action. Proximity principle. It's convenient and consistent under the navigation controls but the separation pulls on my cognitive tendons.


User Rank David Anderson

3,267 posts

Posted Friday, May 11, 2012 at 12:06 PM  

@Steve - Good point. I also felt "pulled" between captions and steps 3, 4 & 5. My thought was to make the silhouettes rollovers so, rather than clicking each step, users could hover to reveal image and captions.

 

We need more deconstruction activities

 


Kristin Savko

225 posts

Posted Friday, May 11, 2012 at 12:06 PM  

These are all great ideas--Thank you!!  I can see ways in which I can incorporate all of them. (I don't think there's a particular turn-key solution here).

 

Steve- I agree with what you're saying about the procedures. Our content goes out to a number of community colleges who use it in different ways. Typically the teachers use the procedures as part of review or remediation before students take their exam (much like they would have use a textbook). The content is used in blended classrooms, so ideally the teachers initially teach the procedures in clinical.  

 

 


Holly MacDonald

307 posts

Posted Friday, May 11, 2012 at 2:15 PM  

 

David Anderson said:

@Steve - Good point. I also felt "pulled" between captions and steps 3, 4 & 5. My thought was to make the silhouettes rollovers so, rather than clicking each step, users could hover to reveal image and captions.

 

We need more deconstruction activities

 I love the example and love love love the idea of deconstruction activities. 



 


Posted Saturday, May 12, 2012 at 9:42 AM  

Having done something similar, creating six video modules, teaching parents in how to care for their child who is fitted with a broviac.

 

For the hand washing and putting on gloves scene, we shot video and added voice over narration using a pro video editing software.

Once you have the clips edited with the  voice over, you can bring them into Storyline. At the time we did not have any Articulate software to use. But now that we do, that could be a logical approach to consider, if we had to do again.

 

 


Posted Saturday, May 12, 2012 at 9:57 AM  

Somewhat off topic, but I think you will appreciate this hand washing simulator. We are entering the age of sensors 

Thanks to MEMS technology, computers are becoming aware of us. Maybe you will draw inspiration from this?

 

See Surewash.com and explore what I would consider great simulation.

 


Posted Monday, May 14, 2012 at 10:03 AM  

@David, tx for the video. Like the silhouette/fades graphic, but also experienced divided intention. Re @Steve on proximity, yes, Captions and images are a good non-example of spatial contiguity (Mayer), although admittedly these words are not THAT far away from the graphic.

For Step one:

Hands and arms swing forward and upward. I read this, looked at graphic, reread text, looked again.

Head raises and trunk extends.Same deal

 

@David, Like the rollover idea. And, in this example, maybe a 2-step rollover as the 2 "actions" take place.

 

My 2 cents. Good exercise!