I'm sure I've seen this, but can't seem to find it in the forum.
I am creating a game and would like to give the learners options to pick their icon. i.e. if they pick the female character they will be the female character all through the game.
Here is what I would suggest... Set a variable and then have an object with multiple states for each character. Attached is a rough draft of what I am suggesting... If I think of any other solution, I will let you know.
I seem to recall that someone had a similar idea once before; however, I couldn't find it. So, I certainly can't take credit for the idea... just my interpretation of an idea I read about somewhere else.
I think with a little more work with the variables, and I might be able to streamline it a little bit more.
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Here is what I would suggest... Set a variable and then have an object with multiple states for each character. Attached is a rough draft of what I am suggesting... If I think of any other solution, I will let you know.
wow. that's a good idea!
Nice example, Blake!
I seem to recall that someone had a similar idea once before; however, I couldn't find it. So, I certainly can't take credit for the idea... just my interpretation of an idea I read about somewhere else.
I think with a little more work with the variables, and I might be able to streamline it a little bit more.
Thanks Blake,
That was also the solution I came up with. It is elegant in its simplicity ( if you do your pre planning with some kind of dilligance)
Sometimes.. variables just make my head hurt though.
r.e.
Hi guys,
what about a solution of this topic for someone working on Articulate Studio without any contact to Storyline?
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