into a storyline project, but I don't know how to make this work. I don't get it to work with inserting a web object and I can't find where I can simply insert a html-text box or something.
Embedding the game into my LMS works fine, but I can't get it to work within Storyline.
One option is to take the game's embed code, add it to a simple HTML page and then display this page in a Storyline web object. Here is a quick test (never mind the poor formatting).
The game is a .jar file (it's like a Java-based executable) which is set up to launch in its own window. The only other option is to try the HTML5 version. I added another slide with the game's HTML5 link to my test file see here. Looks better?
Were you testing the published content locally (on your harddrive)? In that case, the webobject with the HTML5 version of the game was likely blocked by your browser security settings. Uploading the content to some server will avoid that issue.
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One option is to take the game's embed code, add it to a simple HTML page and then display this page in a Storyline web object. Here is a quick test (never mind the poor formatting).
Thanks, this is a big step further!
It would be even better if it was possible to have the game itself opened into the storyline sheet, instead of downloading it.
Or am I asking for something that's not possible?
The game is a .jar file (it's like a Java-based executable) which is set up to launch in its own window. The only other option is to try the HTML5 version. I added another slide with the game's HTML5 link to my test file see here. Looks better?
I (think I) understand what you did, but for some reason it doesn't work. But I think the .jar file is better then the html version of the game.
Thanks for helping me out.
Were you testing the published content locally (on your harddrive)? In that case, the webobject with the HTML5 version of the game was likely blocked by your browser security settings. Uploading the content to some server will avoid that issue.
Thanks, that must be it. I've read that somewhere before. I did publish it on my harddrive.
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