Boolean Value and JavaScript
Oct 27, 2016
Im trying to set a group of variables to true using an execute javascript trigger.
There are lots of variables so I would like to do it all with the one trigger.
player.SetVar("PreflightComplete",true);
I have a text field with %PreflightComplete% so that i can see the value of the variable and it does change. But any triggers based on that variable dont seem to fire.
I have now just reverted to using several triggers to change the variables to True and everything works fine. Is there a special way to set a storyline boolean variable through JS? it seems like the JS is somehow just passing a string.
1 Reply
I can't say that I verified this myself but this thread here seems to confirm that the True/False status is passed to Storyline as a textstring and not an actual boolean value.
This discussion is closed. You can start a new discussion or contact Articulate Support.