We have a bug reported where pausing the timeline using the Player's Play/Pause control only pauses the slide's base layer.
I've connected this discussion to the bug report, and I'll be sure to come back to update you when I have some news.
The current workaround is:
Create a custom player button to pause and play the timeline of the whole slide, and use True/False variables that will pause or resume the timeline of layers based on the condition.
2 Replies
Help would be welcome. As things stand I'm going to have to redesign a major course that has substantial animation.
Hi, Thaddeus.
Thank you for reaching out!
We have a bug reported where pausing the timeline using the Player's Play/Pause control only pauses the slide's base layer.
I've connected this discussion to the bug report, and I'll be sure to come back to update you when I have some news.
The current workaround is:
I hope this helps!