We are using the Unity Web Player to play a game inside a Storyline slide, as a web object. Is there a way for the Unity Player to tell Storyline to close the entire browser window when the game is finished? The game is interactive and cannot be closed based off of a set time limit.
I am not sure how to go about creating a trigger based off of a web object. Any ideas? Thanks!
By nature of being a web object it can't "talk" to Storyline, but there are a few other users who asked a similar question in this thread and created some ideas using Javascript.
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Hi Ross and welcome to Heroes!
By nature of being a web object it can't "talk" to Storyline, but there are a few other users who asked a similar question in this thread and created some ideas using Javascript.
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