Choose in the correct sequence/memory game

Aug 10, 2022

Hi Anyone,

I am trying to create an interactivity where learners have to replicate a sequence (similar to the Simon Game).  They watch different rectangles flash colors in a certain order, then it's their turn to see if they can remember the sequence and replicate it by clicking on rectangles in the exact same order.  Do you know how this can be done?

2 Replies
Michael Hinze

In general, the answer is Yes! You can certainly use variables to randomly "light up" objects, store the sequence of them appearing and then match that with the objects they clicked. If I remember correctly, the Simon game had four (?) objects. The more objects you want to add, the complexity and the number of triggers required will increase exponentially.