Has anyone tried embedding 360 videos from youtube ? I tried but it doesn't work. So just want to find out if anyone has any success in doing it. Thanks !
I'm not sure what you mean by 360 videos - videos that go around 360 degrees? I haven't seen one of those embedded into Storyline (or really seen them on YouTube) but what happens when you try to embed it?
For starters, using the embed code for a (any) YouTube vdieo doesn't work anymore. You need to use a Storyline webobject instead. Here is a quick test with a 360 degree video. I noticed that this only works in Chrome though, doesn't seem to work in IE.
Thanks for trying it out. Click on your link and it works. I tried replicating it by inserting web object, followed by link: http://www.youtube.com/embed/ge4ejwUsCOw . After publishing it in SCORM Cloud (using chrome browser), the video remains blank. Will it be possible to share your working file with me to cross check what when wrong from my end? Thanks a million.
Any further updates on 360 within Storyline or Articulate 360? Anyone using 360 players (Kolor or 5K) with any Articulate product? Is using a You Tube link from within Articulate the best option so far?
No changes to our set up and design in terms of 360 degree videos - but you can use the YouTube links normally. I'm not familiar with the Kolor or 5K players though, and if you've got a link or sample to share here, I suspect others in the community would be happy to test it out for you.
I am surprised that so little posts are related to 360 video. This seems to
be a great service to understand and then to learn all of the required
work-arounds like IE browser issues, embedding players into training,
working with Storyline 2 and Articulate 360 to determine the differences,
etc. If anyone is still on this discussion, please respond and maybe we can
learn together. Tks.
Hi David, I had a quick look at the Kolor player you mentioned. From what I saw it looks like it can be embedded or linked to just like any other web-based player.
Hi All. Just throwing my hat into the ring for Storyline's supporting 360 videos. We used to have Quicktime VR, that is now an obsolete format. But there are lots of 360 cameras and videos now.
Here's a link to a 360-degree video (also 3D, if you have goggles) I have hosted at Vimeo:
Thanks for your perspective, too, Robert. Would you be willing to voice your needs and expectations in a feature request for our team to track? We appreciate all the insights we can get!
Thanks, Crystal. I've submitted the following feature request. I encourage other users who would be interested in such support to submit parallel requests. This could also be used for 360 still images that could be captured with an iPhone. I understand that there are a couple of those in use...
Feature Request Number: 01128947 Request Details: Support 360 Videos so that we can use hot spots that can be set and triggered through time, and that moves with a pan of the image across the screen. This is very useful for training relating to specific spaces, such as laboratories, or interactions that are time-based (click when someone does x or y). At the moment, we are able to play a 360 video hosted on YouTube of Vimeo inside a Web object in Storyline. However, there are no interactions that allow us to track selections of objects within the video. This functionality used to be availble through Quicktime VR; however this is an obsolete format. 360 video cameras and servers are ubiquitous right now, and it would be great to be able to use them interactively within Storyline. I'm including a a Storyline 360 .story test that I believe shows what is currently possible. There are five video clips, one of them is a 360 video. There is a hot spot for each video in the middle-bottom area (around the label where it says "Clip X". Clicking it will branch to the next video. Thanks Robert
Here's a follow up question then - are the web objects in Storyline going to be webvr or webxr friendly? In other words, if someone created an interactive 360vr web object that can normally be seen in a browser, will it work in Storyline web objects?
19 Replies
Hi Gary,
I'm not sure what you mean by 360 videos - videos that go around 360 degrees? I haven't seen one of those embedded into Storyline (or really seen them on YouTube) but what happens when you try to embed it?
For starters, using the embed code for a (any) YouTube vdieo doesn't work anymore. You need to use a Storyline webobject instead. Here is a quick test with a 360 degree video. I noticed that this only works in Chrome though, doesn't seem to work in IE.
And here is some info on adding a YouTube video to a webobject.
Hi Michael
Thanks for trying it out. Click on your link and it works. I tried replicating it by inserting web object, followed by link: http://www.youtube.com/embed/ge4ejwUsCOw . After publishing it in SCORM Cloud (using chrome browser), the video remains blank. Will it be possible to share your working file with me to cross check what when wrong from my end? Thanks a million.
Gary Mok
Hi Gary!
I had to pop in to take a look and it seems to be working for me as well:
https://cloud.scorm.com/sc/InvitationConfirmEmail?publicInvitationId=33847c9b-3c2c-47be-922b-d7c35ba5c5bc
My project file is attached.
Maybe the issue is that SCORMCloud expects web links to be https (instead of http).
Any further updates on 360 within Storyline or Articulate 360? Anyone using 360 players (Kolor or 5K) with any Articulate product? Is using a You Tube link from within Articulate the best option so far?
No changes to our set up and design in terms of 360 degree videos - but you can use the YouTube links normally. I'm not familiar with the Kolor or 5K players though, and if you've got a link or sample to share here, I suspect others in the community would be happy to test it out for you.
I am surprised that so little posts are related to 360 video. This seems to
be a great service to understand and then to learn all of the required
work-arounds like IE browser issues, embedding players into training,
working with Storyline 2 and Articulate 360 to determine the differences,
etc. If anyone is still on this discussion, please respond and maybe we can
learn together. Tks.
Hi David, I had a quick look at the Kolor player you mentioned. From what I saw it looks like it can be embedded or linked to just like any other web-based player.
Do you think that products like Kolor add any value working with 360 video
within Articulate?
Hi All. Just throwing my hat into the ring for Storyline's supporting 360 videos. We used to have Quicktime VR, that is now an obsolete format. But there are lots of 360 cameras and videos now.
Here's a link to a 360-degree video (also 3D, if you have goggles) I have hosted at Vimeo:
https://vimeo.com/213429007
My interest is to get it working with hotspots that move through time, and as the viewer moves the perspective.
-Robert
Thanks for your perspective, too, Robert. Would you be willing to voice your needs and expectations in a feature request for our team to track? We appreciate all the insights we can get!
Thanks, Crystal. I've submitted the following feature request. I encourage other users who would be interested in such support to submit parallel requests. This could also be used for 360 still images that could be captured with an iPhone. I understand that there are a couple of those in use...
Feature Request Number: 01128947
Request Details:
Support 360 Videos so that we can use hot spots that can be set and triggered through time, and that moves with a pan of the image across the screen. This is very useful for training relating to specific spaces, such as laboratories, or interactions that are time-based (click when someone does x or y). At the moment, we are able to play a 360 video hosted on YouTube of Vimeo inside a Web object in Storyline. However, there are no interactions that allow us to track selections of objects within the video. This functionality used to be availble through Quicktime VR; however this is an obsolete format. 360 video cameras and servers are ubiquitous right now, and it would be great to be able to use them interactively within Storyline.
I'm including a a Storyline 360 .story test that I believe shows what is currently possible. There are five video clips, one of them is a 360 video. There is a hot spot for each video in the middle-bottom area (around the label where it says "Clip X". Clicking it will branch to the next video.
Thanks
Robert
This is great Robert, I have a few projects coming up where this would work perfectly.
Same here, we are already working on the 360 videos and hope Storyline can make it interactive
Here's a follow up question then - are the web objects in Storyline going to be webvr or webxr friendly? In other words, if someone created an interactive 360vr web object that can normally be seen in a browser, will it work in Storyline web objects?
Hi Jacinta,
Storyline will simply open the web object, so if it works where it's hosted, it should work the same when linked in Storyline.
WOW!
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