Managing when the user can click "next" in my story.
Sep 20, 2019
Hello all! I'm creating a simple story, and all I wish is for the user, when presenting my course, that he not be able to skip a slide by clicking the next button in the slide navigations buttons below. I'd like to give him at least 15 seconds in order that he reads all the slide content and then the next button appear functionable and he can proceed.
Right now, I've managed to create a button, and add a trigger that takes you to the next slide and delay its appearance on the timeline.
I'd like to know if the same can be done with the "Next" button of the slide navigation buttons.
Thanks for any input!
4 Replies
Yes, you can do the same thing with the PREV/NEXT buttons built into the player.
Thanks Jerry! Your comment was very helpful to me!
Just a design suggestion as a followup. If a slide has a lot to read, I try to do two things to stimulate the reader a tiny bit visually.
This makes a big slide full of text/info feel a bit more alive, in my opinion.
A final benefit of the text entrance animations, you can set the NEXT button to appear when the final text animation completes. This means you can adjust those text animations as you need in the future, and the NEXT button appearance will adjust itself. ;)
Cheers.
Hi Karim
I use offstage objects that come onto the timeline at a specific time and then add a motion path to that offstage object and trigger the next button to display when the animation completes on the offstage object - all seamless to the user and you can set the motion path to whatever duration you like.
As an example: I want the Next button to appear 10 secs after a user clicks a button
Hope that helps
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