Problems with the triggers in storyline.
Nov 12, 2012
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Hi Guys,
I have a problem with the triggers in storyline.
I created a quiz freeform drag and drop. In it I have 4 elements to match
In the incorrect feedback layer I have created 4 crosses and 4 check for incorrect and correct matches respectively.
I want the crosses and check to appear on top of the correct or incorrect matches.
In the incorrect feedback layer I have created the following trigger
Change the state of
Cross
To state
Normal
When
Timeline starts
Object
Incorrect (this is the name of the incorrect feedback layer)
On condition
(Now on condition I have selected
List:
Shapes
If:
Oval A (for example)
Operator
= = Equal to
Drop incorrect
Basically I am trying to use the drag and drop result information to trigger a change of state in the incorrect feedback layer and its not working. It doesn’t do anything at all
Any help or suggestion will be really appreciated.
Thanks
9 Replies
Is this a sample you can post? I may be able to take a look at it.
Hi Jerson, thanks for the interest. Attach the sample
David
I added a drop correct state and drop incorrect state on your example, I added not triggers because these states work automatically if you uncehck the delay state changes. I had no problems with this, worked as expected
Hi Phil, Many thanks for the response. I will try it myself to see what happens.
David
HI Phil,
I tried your approach and its not working for me.
If I add a drop correct and drop incorrect state to an element in the incorrect feedback layer and get rid of the triggers the elements don't change states to correct or incorrect.
The drop correct, incorrect states go on the object you are dropping, otherwise you need a trigger to change the object that is dropped on
I think i figured it out. I'll post a working copy of it as soon as I get done testing it to make sure it works. I don't know if there was a problem with Storyline not being able to change states on different layers, but I had to add a variable to affect the state change. Is this time sensitive?
I did a quick screenr to show you how I got it to work. Turns out that you cannot change the state of an object on a hidden layer. You'll have to use variable or another method which I showed in the screenr. Also to prevent the red "X"s from popping up and then changing to the correct state you can use a fade in animation.
Some changes I made to your file. I deleted some of the extra shapes and just use the X and checkmarks on the same object but different states. For me this makes it less confusing. You can still use different shapes is you like.
Screenr
https://player.vimeo.com/video/204932288
Many thanks both of you for commenting and helping finding a solution
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