Forum Discussion
Simulating an interview: user pick 10 items out of 30 (on a slide) and then work only on those 10 (on another slide). Is this possible?
Good morning everyone.
I'm trying to create a sort of an interview in Storyline, but I find it quite difficult.
Which is the scenario? User acts like an interviewer; in slide A, he has to pick 10 questions out of a pool of 30; after that, in slide B, he pose each question to an hypotethical interviewee - and this one gives instant feedback to each of them (gains points, etc.)
Is it a way to do this?
I don't know how to bring the choices from slide A to slide B...
See picture for a graphic representation of the idea.
Thank you!
- MariaCSStaff
Hi, Digital.
Thank you for reaching out! I'm looking forward to the suggestions you will receive from our talented community members! In the meantime, I wanted to offer an idea using states and variables.
If you have each of your objects on slide A connected to a True/False variable, you could use those variables on slide B to hide or show the same objects.
The objects on slide B could have an initial hidden state, and then they would change to Normal depending on the selection made on slide A.
Since you will likely need to limit the number of choices (in your case, 10), you can add a variable that counts how many objects the user chooses and stops them from moving forward if it exceeds 10.
I am attaching a sample .story file with this suggestion. There are 6 objects, and the user can choose up to 3.
I hope this helps!
- DigitalChoraliaCommunity Member
Hi Maria, thank you!
Maybe my sketch was too approximate :)
But, I do need to display one slide for each question to ask, as I've a lot of text and other interactions to display. So, i cannot put questions together in the second slide and play with "hidden" and "normal" state.
- To be honest, I have a pool of 33 questions: i wrote "10" for simplicity's stake ;)
Moreover, your story has one issue: if you click, select and deselect for 3 times or more, Storyline allows me to proceed, even if there's no box selected. To do that, you have to: 1. add 2 to x when state of object y is selected; 2. subtract 1 to x when the user clicks on objects y; --> only doing this, you'll have the count of objects that are really selected before proceeding further.
By the way, maybe I'm figuring out a solution: see attached file. What dou you think? Any suggestion?