I want to remove the pulse animation from a marker once it's been viewed. It seems that the animation setting is for all states. Is there a way to pulse the marker for the normal state and remove the pulsing from the visited state?
Yes, it involves a couple of steps but can be done. First add a second marker to your slide and set its animation to none. Then copy this market. Next go to your original marker and add a selected state to the marker. Delete the marker from this selected state and then paste the non pulse marker in its place. You will have to adjust the position of this marker to 0,0.
The marker will indeed change state, and the new state will show "animation: none", but the pulsing effect is still there. It is just added to whatever you use for the selected state.
I have attached a simple file to demonstrate this.
Also, I have found if you add hotspot on top of the marker, the system starts to behave unpredictably, sometimes it will refuse to show hoover content, sometimes it will refuse to accept hotspot trigger.
Did you delete the marker from the selected state before pasting the new one in? This used to work when I first proposed it 4 years ago, but Storyline has chaned alot since then and so have the browsers so the solution may not work anymore. that is the downside to using workarounds to do things that are not natively supported in the software.
Markers are not intended to have hotspots over top so would not recommend that as a solution.
Yes, I did everything to make this work, as you can see from the attached file.
It is as you said, a change that broke the only workaround.
For my purpose, I need to let the user navigate through those markers (because you can't put buttons inside the pop up box I have to use a hotspot) and when they come back naturally stop the pulsing (I think it doesn't make sense if you have actually visited it).
You can do it by using two markers one with animation one with not give the animated one a visited state and then set a trigger to change state to hidden when user clicks outside of that marker if state equal to visited, only works with markers showing on click.
Thanks Phil! I tried this but I wonder if there is a workaround without duplicating the whole set of markers, of which I have many (at least 30). It would simply go out of control.
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Yes, it involves a couple of steps but can be done. First add a second marker to your slide and set its animation to none. Then copy this market. Next go to your original marker and add a selected state to the marker. Delete the marker from this selected state and then paste the non pulse marker in its place. You will have to adjust the position of this marker to 0,0.
That should do the trick.
This doesn't work. Here is what I see:
The marker will indeed change state, and the new state will show "animation: none", but the pulsing effect is still there. It is just added to whatever you use for the selected state.
I have attached a simple file to demonstrate this.
Also, I have found if you add hotspot on top of the marker, the system starts to behave unpredictably, sometimes it will refuse to show hoover content, sometimes it will refuse to accept hotspot trigger.
Did you delete the marker from the selected state before pasting the new one in? This used to work when I first proposed it 4 years ago, but Storyline has chaned alot since then and so have the browsers so the solution may not work anymore. that is the downside to using workarounds to do things that are not natively supported in the software.
Markers are not intended to have hotspots over top so would not recommend that as a solution.
Thank you so much Nancy!
Yes, I did everything to make this work, as you can see from the attached file.
It is as you said, a change that broke the only workaround.
For my purpose, I need to let the user navigate through those markers (because you can't put buttons inside the pop up box I have to use a hotspot) and when they come back naturally stop the pulsing (I think it doesn't make sense if you have actually visited it).
You can do it by using two markers one with animation one with not give the animated one a visited state and then set a trigger to change state to hidden when user clicks outside of that marker if state equal to visited, only works with markers showing on click.
Thanks Phil! I tried this but I wonder if there is a workaround without duplicating the whole set of markers, of which I have many (at least 30). It would simply go out of control.
Okay just to report back that I did find a workaround without using two markers!
Would love to know your solution, if you happen to see this response!
Doug, I would love to know your workaround! I'm battling this same issue...