Using Interactive Audio to Enhance Learning & Engagement #405
Interactive Audio in E-Learning #405: Challenge | Recap
Challenge of the Week
This week, your challenge is to create an example that shows how interactive audio can be used in e-learning. You're welcome to reshare an example, rework an example, or create something new this week.
To help you get started, I've highlighted some examples from previous audio challenges.
Audio Interviews
The voices of experts, specialists, and employees performing tasks can lend credibility and authenticity to your course. For example, audio interviews or interactive podcasts can be used to provide learners with a first-hand account of a topic or to hear from an expert in a particular field. Common formats include case studies, best practices, expert advice, FAQs, and more.
View the example from Jonathan Hill
Audio Quizzes
Interactive audio quizzes ask learners to listen to audio clips and answer questions related to the content. Designers can use audio quizzes to teach vocabulary, music, language, listening comprehension, and more.
View the example from Jackie Van Nice
Natural Sound Effects
Sounds from the location or place where the real-world performance takes place can complement ambient sounds and draw learners' focus and attention. Natural sounds can be used to enhance and reinforce what learners see on the screen.
View the example from Richard Hill
Interactive Soundboards
Audio soundboards are a fun way to engage learners and provide an interactive experience. Soundboards can be used to teach vocabulary, listening comprehension, FAQs, language learning, and more.
View the example | Download the source
Share Your E-Learning Work
- Comments: Use the comments section below to link your published example and blog post.
- Forums: Start a new thread and share a link to your published example.
- Personal blog: If you have a blog, please consider writing about your challenges. We'll link to your posts so your great work gets even more exposure.
- Social media: If you share your demos on Twitter or LinkedIn, try using #ELHChallenge so your tweeps can follow your e-learning coolness.
Last Week’s Challenge:
Before you sound off on this week’s challenge, check out the creative ways Google Doodles can inspire your e-learning activities:
Google Doodle E-Learning Examples RECAP #404: Challenge | Recap
New to the E-Learning Challenges?
The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos.
Learn more about the challenges in this Q&A post and why and how to participate in this helpful article.
Next Week’s Challenge & Webinar
I'm hosting a webinar next week on using audio in Storyline 360. I'll reference this week's challenge in the session and share your examples in the session.
- Next week's challenge (2/24/23): Circular Menu Navigation #406. See challenge #189 to learn more about this challenge topic.
- Upcoming webinar (2/21/23): Deconstruct an Animated Menu with Motion Paths.
Got an idea for a challenge? Are you interested in doing a webinar showcasing how you made one or more challenge demos? Or do you have some comments for your humble challenge host? Use this anonymous form to share your feedback: https://bit.ly/ElearningChallengeForm.
264 Comments
It’s 5AM here and the kids are sleeping, so I have some time to give this some thought. Please do take my comments with a grain of salt as I’m not a morning person 😅. I can appreciate that moment of surprise that existed in the past as we eagerly waited Friday afternoons to see what the next challenge will be. It often served as a jolt to get the creative juices flowing over the weekend. I can also accept that some folks are in a position where they can dedicate time over the weekend to giving the prompt serious thought and even begin developing their entry, thus giving them a “head start” - not to mention those who have “archives” or “banks” of pre-built content from which to draw from. That being said, I hope folks- both newcomers and longtime contributors alike - don’t see these challen... Expand
I showed this project a couple of months ago. I have completely reworked it, but it is still far from complete. Please let me know if you find any bugs or have any suggestions that might improve it. Just thought I would add a point. One of the most vexing problems that I was able to work around when creating this was getting the gif animations to work in synchronization with the timeline. What I hadn't realized, or had forgotten was that when published online, Storyline needs time to process gif animations. This leads to a pause and a blank screen which breaks the illusion of live movement from a static image. If anyone is interested in my workaround, I'll try to make a screener when I have a free moment. Has anyone else had problems with gifs in Storyline? https://benchmark-lear... Expand
Wow so many good ones already! This is a module on birding that I think shows several audio strategies noted here -- feedback sounds, a sound-based question, a sound board with different character dialogue, triggered narration, etc. I try to stick to around 5 hours for these so it's not fully polished/done, but I also added a sound layer to explain the strategies. Birding eLearning Heroes 405: https://360.articulate.com/review/content/0b4dda5b-bd5e-44e9-a818-3c580294db83/review Also, this is not exactly eLearning, but it is a fun mood board! I made this for the beginning of a D&D campaign where the PCs had very little knowledge of the continent and had gotten an artifact that gave a "sense" of different places, with the sounds representing clues: https://360.articulate.com/revi... Expand
Hey Thierry :), it was just a nice challenge to give the possibility to choose a different language. It's sad, that the demo does not work any more at your device. Maybe you have to refresh the page or clean your browser's cache? For the French version I typed this JS code: const player = GetPlayer(); let name_sl = player.GetVar("Name") let msg = `Bonjour ${name_sl}!`; let speech = new SpeechSynthesisUtterance(); speech.lang = "fr-FR"; speech.text = msg; speech.volume = 1; speech.rate = 1; speech.pitch = 0.9; window.speechSynthesis.speak(speech); I earn my money by producing and selling eLearning-modules, but I am always eager to exchange knowledge with the eLearning-community. I even created the only free, ad-free and independent elearning-forum f... Expand