Blog Post
AlisonSollars
Community Member
I didn't really complete the "content" of the course, but if you go to Scenario, "Select Dog" was created with some dog options, just because I found fun puppy art when looking for ideas! :)
https://360.articulate.com/review/content/dfc9be55-fd7b-49cd-a972-986775a483e6/review
This menu would be unlocked so they could do the course in any order and reference the informational parts of the course (Dog Walking, Dog Training, Dog Care) during the scenarios. (The scenario would need a variable to benchmark and bring them back to the correct screen, but since I didn't build it, that's all hypothetical. The only part built is the dog position/selection change.)
https://360.articulate.com/review/content/dfc9be55-fd7b-49cd-a972-986775a483e6/review
This menu would be unlocked so they could do the course in any order and reference the informational parts of the course (Dog Walking, Dog Training, Dog Care) during the scenarios. (The scenario would need a variable to benchmark and bring them back to the correct screen, but since I didn't build it, that's all hypothetical. The only part built is the dog position/selection change.)
Ron_Katz
2 years agoCommunity Member
The dog selection interaction with the different posses was definitely fun. I like the growing spinning menu. The only design change I would have made would be to hide the smaller version of the menu when clicked so that it appears to become the growing spinning menu vs. spawning the menu.
- AlisonSollars-12 years agoCommunity MemberThanks, Ron, for the feedback! I actually have that option in there with the hide trigger grayed out, as I went back and forth on that choice.