Example
The Oktoberfest Pub Crawl | E-Learning Challenge #570
For this week's challenge, I created an illustrated pub crawl through a Bavarian village. Learners visit five pubs, meet different bartenders, and solve increasingly difficult beer-tasting challenges to earn their place at the Oktoberfest celebration.
I wanted to explore progressive scaffolding as a game mechanic. The first challenge is deliberately easy, with obvious choices and plenty of support. At each new pub, the decisions become more demanding and the guidance gradually disappears. By the final stop, learners must use what they've discovered to create a tasting flight for three customers.
The experience uses simulated 3D movement, interactive challenges, illustrated environments, and a little polka music to celebrate at the end.
Play the Oktoberfest Pub Crawl:
