Forum Discussion
Ending background audio when using the storyline block in rise
- 2 years ago
Hi everyone!
Good news! I'm happy to share that we just released Storyline 360 (Build 3.81.31200.0), which includes a feature to control the background audio for each slide using triggers to play, pause, or stop the playlist.
This was highly requested, so we hope it serves you in your course creation! If you run into any snags, don't hesitate to contact our team in a support case.
This is a great feature but I'm wondering if maybe I'm missing something. I've added background audio to a course and have been able to successfully "pause" it on specific slides. But it seems that when the course player pause button is used to pause the entire course, the background audio just keeps playing. I'd not used the feature previously because I needed to have slide-by-slide control - so I don't know if it has always been like this.
Is there something wrong with my build, or is this how it is designed? It seems like a pretty big flaw to have an element (especially an audio element) that doesn't pause when the entire course is paused.
Hi Lacey
I'd be happy to share some insight on this!
Testing the behavior on my end (Storyline 360 version 3.81.31200.0 via Windows Parallels on a Mac M1) I produced the same results. This would be expected behavior as the play/pause button from the player operates independently from any background audio triggers added to a course.
I've added your feedback to the feature report so you can be notified of any changes made! In the meantime, the learner can press Ctrl+Alt+A on their keyboard or turn background audio on or off via the accessibility controls.
Please let me know if you have any more questions!