PhoebeSterdan-0
4 months agoCommunity Member
Feedback in Branching Scenarios Block
I am currently building out an interactive scenario in Rise 360. It's a dialogue between an employee and manager, and we want to the manager to respond to a request for time off. When they select the negative response, the feedback bubble pops up appearing as dialogue from the character - which is confusing.
Is there any way for the feedback to not appear as dialogue and clear that it is feedback? (Without changing the whole scenario to text only?)
Picture attached for clarity.