Forum Discussion
Pause video when timeline reaches cue point - not working
I've seen some other dialogue on this from probably a year ago, and it still seems to be an issue.
I've updated my SL360 app to the latest, greatest version, and I've followed the exact steps in this article.
I've placed multiple cue points on my timeline and used the suggested triggers to pause the base layer containing the video, and show a layer with an annotation. On each layer I've added a button to hide the layer and resume playing the video.
When I preview or publish, the video pauses nicely at the first cue point and the layer appears - great. I click to hide the layer and the video resumes playing - and then every remaining trigger is ignored. It does not pause at the next cue point (or any other) and the other layers do not display. The video simply plays to the end.
Is anyone else still experiencing this? Is there a fix or workaround that will NOT require me to chop up my video into little clips and distribute it over a bunch of layers?
2 Replies
- RonPricePartner
This should work just by using trigger to show the layers as long as the layer properties are adjusted to pause the base. I have attached a sample here. You do not need the pause timeline triggers on the base slide or the play video triggers on the layers.
- BrianGlover-8e8Community Member
Thank you Ron, that does actually work - I've since discovered that the client wants each layer (each one consists of a simple text annotation) to remain visible as the video continues to play through and stop at subsequent cue points, each cue point revealing another layer. The "resume timeline" and/or "play video" trigger I've been using to continue the video/base layer seems to be the culprit in skipping over all remaining cue points. This is super helpful though, thanks again!!
Related Content
- 3 years ago
- 1 year ago
- 2 years ago