Forum Discussion
Please release a native ARM version of Storyline
I'm using a Windows on ARM device as my daily driver, and while Storyline 360 will technically run on it, the experience is...not great. (Currently, Storyline is only available as a 32-bit x86 app, which limits its performance even on high-end x64 devices). A native x64 and ARM versions of the tools would dramatically improve the performance for those of us who are looking toward the future of Windows.
- JohnMorgan-c50cFormer Staff
Hi Greg,
I appreciate you taking the time to share what you’d like to see in Storyline 360. I understand you'd like to see a 64-bit version of Storyline so the experience on ARM devices is smoother. We currently have this logged as a feature request, so I’ll go ahead and include your voice. We’ll update this discussion if there’s any news regarding this feature.
In the meantime, what are some of the performance issues you are experiencing? We would be happy to help out! You can post your issue here or you can open a case privately with our support engineers.
Thanks for reaching out!
- GustavoBeltr358Community Member
Does it work now? Would it work smoothly on a Win laptop with Snapdragon X Elite?
Hi Gustavo,
Thanks for reaching out. 64-bit Storyline 360 is now the default Storyline version in the desktop app. It runs faster and is more stable, though the performance improvements depend on the project and your computer's processing power.
A Windows laptop running a Snapdragon X Elite processor should work smoothly with Storyline 360. It has at least 3.4 GHZ of Multi-Core Frequency, much more than the required 2 GHZ to run Storyline.
Let me know if you encounter any issues when authoring courses with Storyline. I'm happy to help!